The Guardian has published a review of Steven Soderbergh's new interactive story "Mosaic". It was marketed as "a new storytelling experience" that gives viewers multiple perspectives on the same storyline. The intention is that viewers will feel compelled to rewatch it again to see the other side of the story.
For small-screen crime obsessives tiring of a familiar format or perhaps gamers accustomed to a more expansive and controllable form of storytelling, the Mosaic app offered something undeniably attractive, akin to a hi-tech spin on Choose Your Own Adventure. But compacted into a more easily digestible format, without the ability to customize one’s own experience, is Mosaic a mystery worth solving?