A thought provoking article on how TV is watched today and where it's headed. It's totally clear by now that TV viewers don't just sit back and watch anymore. They scroll through Twitter and Facebook, watch YouTube Videos, send Snapchats and pin on Pinterest. They're engaged even when away from the TV. It's a challenging and exciting time for both networks and creators!
With the launch of Snapchat's new Discover service, publishers can now create engaging daily content for Snapchat's 200 million monthly users. But how do you create content for an app that features portrait video and has users who typically view content for a few seconds at a time? What might a TV show in that format look like?
Her mobile game "Kim Kardashian: Hollywood" has 28 million downloads, 11 billion minutes played and over $74 million in revenue. It's safe to say that Kim Kardashian has created a truly transmedia brand. This interview with Adweek reveals that she's just getting started...
A light-hearted Q&A session with Ryan Terry that's every bit as charming as his characters. An interesting look into what goes on in the creative department at Disney.
Google recently released YouTube Kids, making thousands of family-friendly channels safely available for kids. It's not the first 'YouTube for kids', but it's the first official move by Google, who are working on more family-friendly ways to view content online.
Virtual reality is no longer science fiction, it's already here. There are former Pixar employees, gaming's biggest player 'Steam', and even Facebook already on board. But with so all this new technology, so many new devices and so much to learn, where do you start? Well Fast Company have a great straight-talking, no nonsense guide especially for you.
What's it like to watch a movie in virtual reality? Oculus recently announced Story Studio, its in-house production team dedicated to producing virtual reality movies. Their first release is 'Lost', directed by former Pixar animator Saschka Unseld. Unsurprisingly it looks incredible.